Why are software development task estimations regularly off by a factor of 2-3?
I have never found a better analogy to show the systematic difficulty in providing software estimates, which are frequently wrong:
Why are software development task estimations regularly off by a factor of 2-3?
I have never found a better analogy to show the systematic difficulty in providing software estimates, which are frequently wrong:
Adrian Todorov
Please support Web Monetization if you want less ads on the web
for a lot of web content creators, ads remain the main way to make money of the content they produce, which could be just to compensate costs, as a reward for the time spent, or even potentially to allow transferring to full time content producing. And for a lot of content consumers, blocking ads removes the only way to “pay”, baring some direct donations scheme.
Semantic Versioning Will Not Save You
As a maintainer of several open source projects (both in Ruby and JavaScript), I agree with everything Hynek says about the difficulty for a maintainer to define versions and give a hint about potential compatibility issues.
JavaScript performance beyond bundle size
There’s a huge focus recently on JavaScript bundle size: how big are your dependencies? Could you use a smaller one? Could you lazy-load it? But I believe we focus on bundle size first and foremost because it’s easy to measure.